Most entrepreneurship education is broken in the same way: it teaches about entrepreneurship without ever putting students in the position of having to be entrepreneurial. Students read case studies, memorize frameworks, and write business plans for hypothetical companies they will never build. They graduate with a vocabulary but not a practice. I know this because I sat through plenty of those classes myself at the University of Missouri.
The fix isn't subtle. It's learning by doing — the deliberate choice to teach entrepreneurship the way it's actually practiced in the world.
Why Reading About It Doesn't Work
There's a reason a medical student doesn't become a doctor by reading anatomy textbooks alone. There's a reason pilots train in cockpit simulators before flying real planes. The skills these professions require — judgment under uncertainty, fast pattern recognition, calibrated decision-making — can't be transferred through information alone. They have to be practiced.
Entrepreneurship is the same kind of discipline. The actual skills a founder uses every day — spotting opportunities, validating assumptions, pitching to skeptical audiences, deciding what to build next — are skills of judgment. You can study them in the abstract, but you don't develop them until you've made hundreds of small decisions and lived with the consequences. This is exactly what experiential learning theorists like David Kolb have been arguing for decades.
Research backs this up. Studies on experiential entrepreneurship education have consistently found it outperforms traditional instruction in producing students who actually go on to start companies. Organizations like the Kauffman Foundation have published extensive research on what works (and doesn't) in entrepreneurship education, and the pattern is consistent across cultures and age groups: when students do entrepreneurship instead of just studying it, the lessons stick — and the behavior changes.
But the case for learning by doing isn't just academic. It's personal for me, and for almost every founder I've ever met.
What Doing Has Done For Me
I started Skypig my senior year of high school. I had no business plan. I had no formal entrepreneurship training. What I had was an idea for a card game and a stubborn willingness to try things I wasn't yet qualified to do. That single trait — the willingness to begin before I felt ready — is the thing that taught me more about business than any class I've ever taken.
When I entered the University of Missouri's Entrepreneurship Quest competition, I didn't know how to build a pitch deck. I built one anyway. When I went to Missouri Startup Weekend for the first time, I didn't know how to talk to potential customers. I learned by talking to them. The actual skills of entrepreneurship — the ones I now use to run a real company — were not the ones I picked up in lectures. They were the ones I picked up in the moments when I had to figure something out because there was no one else to do it. That experience is also what convinced me to develop a stronger entrepreneurship mindset rather than just learning the academic frameworks around it.
That experience is why I've designed everything Skypig does around the principle of learning by doing. Products: The Card Game forces players to invent, pitch, and respond to feedback in real time. There's no theory. There's no quiz. There's just the doing, repeated until it becomes natural. I've watched this work in classrooms across the United States, with corporate teams, and even with educators in with educators I've coached who needed a way to bring entrepreneurship into their classrooms without an expensive curriculum.
If you're an educator or parent trying to teach entrepreneurship, my honest recommendation is to spend less time on theory and more time on practice. Have students invent something, pitch it, and revise it based on feedback. Have them try to sell something, anything. Have them solve a real problem for a real person, even if the stakes are small. If you need concrete starting points, my list of favorite entrepreneurship class activities and the Shark Tank lesson plan are both designed exactly for this.
The mistake most entrepreneurship programs make is waiting until students "know enough" to do entrepreneurship. They never know enough. None of us do. That's the whole point of the discipline. You learn by doing the thing, badly at first, and then better with every rep.
That's how I learned. It's how every entrepreneur I respect learned. And it's the only way I know that consistently produces students who don't just understand entrepreneurship — they go out and do it.
About the Author
Aaron Heienickle is the founder of Skypig and the creator of Products: The Card Game, a hands-on entrepreneurship game played in classrooms, family game nights, and corporate offsites across the country.
He started Skypig his senior year of high school and has been building it ever since. Aaron studied Marketing and Computer Science at the University of Missouri, where he co-founded the 4impact social entrepreneurship pitch competition, and is a regular at Missouri Startup Weekend — one of the largest pitch competitions in the state.
Through Skypig, Aaron has worked with educators, students, and corporate teams to bring entrepreneurship to life through doing — not just discussing. Learn more about Aaron.